Post Process VHS Filter - Shader Graph Basics - Episode 59
In this post-processing shader video for Unreal and Unity, I show how to add interlacing lines and YIQ color grading to convert our rendered output into VHS quality. Next week we’ll add even more techniques to improve the effect.
Here are the vector3 values to use to convert from RGB to YIQ:
, ,
, ,
, ,
And here are the vector3 values to use to convert from YIQ back to RGB:
1.0, 1.0, 1.0
, ,
, ,
Here’s last week’s video on Post Process Action Lines:
Here’s the playlist of all of the post-process videos:
Here’s the playlist of all the videos:
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