How Zelda’s Puzzle Box Dungeons Work

My favourite Zelda dungeons are the ones that move, turn, change, and travel through time. After much research, I return from the depths of Hyrule with some Boss Keys and plenty of design details on how these puzzle box dungeons work. Support Game Maker’s Toolkit on Patreon - Sources [1] Latest Zelda’s making process | Denfaminicogamer [2] Water Temple | [3] Zelda Director Apologizes For Ocarina Water Temple, Hints At Link Taking Flight | Game Informer Games shown in this episode (in order of appearance) The Legend of Zelda: Ocarina of Time (Nintendo, 1998) The Legend of Zelda: Skyward Sword (Nintendo, 2011) The Legend of Zelda: Breath of the Wild (Nintendo, 2017) The Legend of Zelda: Majora’s Mask (Nintendo, 2000
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