Making of “BLACK WIDOW“ 3D Portrait - Part 5: Zbrush sculpting details.
This is the 5th video of the making of Black Widow 3D portrait, in this Video I will show you how I use displacement textures in zbrush, and start sculpting details on top of it to make it work with my sculpt.
Also I will show you how I break the symmetry and go for a more natural look and better likeness.
Next Video we will start grooming the hair in Xgen, I will start by making the eyebrow, eyelashes, and peach fuzz, subscribe and stay tuned :)
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***As some of you know, these videos used to be on my Patreon account, so please keep in mind that they were recorded more than a year ago, please also note that the lookdev and shading wasn’t done by me, so I won’t be able to share video tutorials for this part, but I will show how I shade
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