#ModelingInMaya | Base Mesh | Torso & Limb Blocking
Hello and welcome to video three in my #ModelingInMaya series.
We have the scene setup, plus we have some basic lighting and an improved shader we can use when sending screen shots to our client.
So in this video we will start modelling, and the first stage is to block out the basic female form.
Now we won’t be focusing on any details at this stage, instead we just want the foundations which we can gradually build upon so in this video we will block out her torso, chest and limbs before working on her hands feet and head in video four.
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00:00 Introduction
02:00 Auto Save
03:32 Reference Material
04:56 Foundation Primatives
12:44 Model Cleanup
14:29 Combine Torso & Chest
22:23 Combine Torso & Arm
27:07 Combine Torso & Leg
30:48 Even Out Your Topology
31:45 Join the antCGi Club
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