Blender 2.7 Tutorial #43 : Face Rigging (Part 3/3: Mouth, Tongue, & Finishing Up)

In this Blender 2.7 Tutorial #43 I cover: -Creating the bone setup for a stretchable 3D tongue, and weight-painting the tongue mesh of our Minecraft character Steve. -Creating shape keys for the mouth, including: Open/Close, Smile L/R, Pucker, Mmm, and Jaw Shift L/R. -Creating Frown shape keys easily from the Smile shape keys. -A few more fixes: weight painting the eyelids, eyebrows, teeth and mouth walls to the head bone. Also: parenting certain tongue bones to the head, and adding the subdivision surface
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