The Basics of Baking in Substance Painter Tutorial

Baking Maps in Substance Painter is essential to getting the most out of Substance. In this tutorial I go through baking out the Ambient Occlusion, Curvature and Thickness maps. Including some demonstrations of how to use them in Generators. Table of Contents: 00:00 - Ambient Occlusion 05:15 - Curvature 13:25 - Thickness 22:24 - Save Your Settings
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