How to 3D Scan All Sides of Objects - RealityCapture

Today’s tutorial is all about how to scan the bottom side of objects using photogrammetry in RealityCapture. Creating closed 3d models is immensely useful for 3D Artists, so using this technique/workflow should be tremendously helpful! You can then export these models to any package of your choice, whether that is Blender, Unreal, Maya, 3dsMax, whatever! These images were then rendered in Unreal Engine 5 using Nanite. Link to RealityCapture Intro video: Download RealityCapture FOR FREE here: ALSO I HAVE A PATREON NOW: Join this channel to get access to perks: --------------- Timestamps: 00:00 - Intro 00:50 - Important Tips 02:00 - How to shoot the photos 03:46 - Processing the images 05:19 - Into RealityCapture 06:24 - Generating Object Masks 11:00 - Aligning
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