Castlevania: Order of Shadows Playthrough

I found out that the game screen will expand to match whatever dimensions I set on my emulator, so I made it all nice and widescreen so that I can see the enemies before they’re right on top of me. Of course, as you can see, making the screen wider makes the narrow rooms look stupid and sometimes stuff goes outside of them, and it makes it a little harder to hit things with meteors since they spawn on the edge of the screen. I went through all the weapons and stuff to show off what they look like, although
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