Streets of Rage X - Beta 12 Available

Hello everyone! This update contains many fixes related to the last feedback I received after the beta 8, you can see every change in the changelog file inside the zip file. In addition, this time the amazing @MaestroDraven tracks are present too plus with a collaboration of @Deliverance84 for the “Level Complete“ track. In this video I’m testing Adam character with some new moves based on the Daor’s sprites used in the BK3 Project hack. Credits to @gsaurus by this amazing job. As I said before, I’m posting the list of all the remaining updates necessary for the first official release, ending the beta are: - Add all the remaining weapons from SOR1/SOR3 - Add all the remaining SOR1 heroes (Axel, Blaze, Adam-BKM version) - Add all the remaining SOR2 heroes (Axel, Blaze, Max beta, Sammy) - Add some custom characters (I will reveal them soon, thanks to Adrimus by sending the sprites) - Add every enemy as cpu partner - Add the SOR1 cop car - Add SOR1 bad ending - Add some characters/levels from SMS/GG games - Add a training mode - Make a palette revision and implement a color separation - Make a final collision box revision for all characters - Make a final translation revision, testing a new code to implement the accentuation system, necessary for certain languages - Create a instruction manual There’s other people’s suggestions that are not listed here because they need to be tested first, but I will keep you informed. A lot of thanks to @DintheAbary for many suggestions about the fighting mechanic, some of them were implemented in this version. To know more details about the project, report bugs or give suggestions, please go to ChronoCrash forum. Download: Windows Android (need to uninstall the previous version before installing the new one)
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