#AskZBrush: “Is there a way to bake out the small details when creating a Normal/Displacement Map?”

#AskZBrush: “Is there a way to bake out just the small details when creating a Normal/Displacement Map?” Video covers how the selected subdivision (or Morph) target on a Subtool determines what details are baked when creating a Normal Map or a Displacement Map inside of ZBrush. Ask your questions through Twitter with the hashtag #AskZBrush. Our team of experts at Pixologic will answer through a short video. These videos are not designed to be advanced tutorials, but rather to answer precise technical ques
Back to Top