𝓦𝓸𝓦 𝓓𝓪𝓷𝓬𝓲𝓷𝓰 | [All Current Xpacs]

A video inspired by Mintsky’s JOJO | DANCIN Created using Unreal engine and Blender Ive been learning 3D in the last 2 years and thought it was finally time to make a proper animation with characters Created using Unreal engine and Blender Chapters 0:00 Intro 0:18 Classic 0:38 The Burning Crusade 0:54 Wrath of the Lich King 1:10 Cataclysm 1:24 Deathwing fails the vibe check 2:13 Mists of Pandaria 2:33 Warlords of Draenor 2:49 Legion 3:05 Battle for Azeroth 3:20 Shadowlands 3:47 Origins This video uses assets from World of Warcraft and Fortnite: CREDITS MUSIC Aaron Smith - Dancin - Krono Remix LUCCA SAVI - DANCIN IN MANDELA EXPORT TOOLS by Kruithne for map data/textures/sounds: - WoW Model Viewer for character models/skelotens: Cheers to all the people who helped me with my questions on the discords of these two tools (shoutout to discord:Kruithne) ANIMATION DATA Classic shuffle motion C by ぴすたちおまる さん - Pop Lock from Fortnite The Burning Crusade Scenario emote from Fortnite. Originates from iKON’s LOVE SCENARIO music video: Groove Jam emote from Fortnite. Originates from the movie Napoleon Dynamite Wrath of the Lich King shuffle motion A & C by ぴすたちおまる さん - Cataclysm Signature Shuffle emote from Fortnite. bubbletop motion by かりんとう - Mists of Pandaria Elephant motion by かりんとう I’m not actually sure if this was by him - please let me know if i’ve got the wrong account Breakneck emote from Fortnite Warlords of Draenor Electro Shuffle (my fav) from Fortnite. Choreography by Gabby J David: shuffle motion B by ぴすたちおまる さん - Legion Laid Back emote from Fortnite An edited version of the Pump up the Jam emote from Fortnite. Originates from Technotronic - Pump Up The Jam Battle for Azeroth Electro Shuffle (again) from Fortnite. Choereography by Gabby J David: Laid Back emote from Fortnite Shadowlands Freedom wheels emote from Fortnite X Silk Sonic. Retargetting was done using Rokoko’s blender plugin. Retargetting Garrosh was much more difficult since I had to make inverse kinematic edits to the animation data. This was done using Blender’s Auto Rig Pro plugin:
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