Zbrush 4R7 Tutorial-Hard Surface Creation Methods Part 2
In this 3-part series I will show some examples of using many of Zbrush’s tools in combination to create various hard-surface elements. In this second part we will look at using the manual retopology tools, and how they can be used to augment the workflow whilst fitting in flexibly with other Zbrush tools and techniques. I also demonstrate a basic example of using Zremesher on hard-surface pieces.
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