How to create a Zelda style game in python

A tutorial on the basic mechanics of a Zelda game like a player camera, depth (fake 3D) and collisions. If you want to support me: (You also get lots of perks) Introduction to pygame: Social stuff: Twitter - Discord - Timestamps: 0:00:00 - Intro 0:01:05 - Basic setup 0:06:27 - Creating the level 0:27:13 - Creating the player 0:48:52 - Creating the camera ( fake 3D) Project files: Pastebin: - - -
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