Rock Shader - Advanced Materials - Episode 3

In this shader tutorial for Unreal and Unity, we create a rock shader. The shader is designed to allow artists to scale the rock smaller or larger while maintaining a consistent texel density and to reduce the number of unique textures required for each rock asset. Here’s last week’s video on creating a snow shader: Here’s the playlist for all of the videos in the series: Shader Book Recommendations ------------------------------ Theme Music Peace in the Circuitry - Glitch Hop Background Music Speo - The Little Things #UnrealEngine #shadergraph #Unity
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