EXIT SUIT exoskeleton for Virtual Reality

Virtual Reality Immersion rig. The EXIT SUIT is a full-body force-feedback navigation and performance suit for VR Feel the digital worlds you visit Force-feedback motors or resistance in all limbs Games engine control of player orientation - be physically moved by AI, other players or the physics engines of your environment Gestural control - Physical movements are reflected by player navigation in game walk, fly, swim London design company develop prototype mechanical exoskeleton that fully supports the moving human body in a wide range of positions. Fly, swim, walk or be weightless The EXIT SUIT could be cut by anywhere in the world at relatively low cost The EXIT SUIT is easy to assemble at home with basic tools The EXIT SUIT drawings are easy to modify and customise at home The EXIT SUIT system is modular: force-feedback limbs, base motor drives and other features can be added and taken away We have code available to link all the suit’s systems to the games engine Unity Footage of the current working prototypes for the EXIT SUIT with in game clips. Design Willibum Winkler UnrealEngine5 work by Zak Berry Electronics technical work by Sean Malikides -Kai lab Suit to games engine coding by David Young Music by les Denis
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