SideFX Houdini - Procedural NeoGothic Architecture / scene breakdown / 02 - Buttress

00:01 : Breakdown part1 reminder 00:15 : Intro, what’s a buttress ? 01:10 : Features to implement houdini’s learning curve 02:54 : Breakdown of main shapes 08:53 : Breakdown of secondary shapes 15:36 : Brick workflow Breaking down an other element of a project I made a year ago : The Hungarian Parliament. A beautiful neo gothic building I had the chance to walk by pretty much every day during my time at Digic Pictures back in 2016. Focusing here on the buttress/counterfort as it plays a major role in gothic and neo-gothic architecture to support the main structure and elevate it as high as possible. Some of the tools used in this tutorial are available for houdini18.5 ( ) Indie / Limited Commercial, and apprentice on my gumroad : ------------------------------------------------------------------------ Social Medias :
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