Ornatrix Plugin tutorial in 3ds max. Chapter 6.5

ORNATRIX TUTORIAL. CHAPTER 6.5 About the hair polycount for gamedev and a brief overview of their creation. Hello! With you Andrew krivulya aka Charly and today I present to you the 5 part of the 6th Chapter from my basic course in Ornatrix, in which I talk about the hair polycount for the gamedec and Ornatrix modifiers that you can use to create them. More Ornatrix tutorials → Video content: 00:00 - 00:34 - Intro 00:34 - 01:48 - Overview of the female dummy for the lesson. Information about refernce for a lesson. 01:48 - 05:39 - About hair mesh for the gamedev. What is the number of triangles used for hair at the moment. 05:39 - 11:16 - About the process of creating hair for gamedev. How to optimize the mesh and what the Ornatrix modifiers to use. 11:16 - 11:34 - Ending. Video preview other lessons. Stay tuned for updates: ★Vkontakte - ★
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