48 Hour Game Programming Timelapse: Hallucinations/Aftermath (C#/Unity3D)

A game developed in 48hrs as a challenge to test our skills for game jams in the future. We came into this challenge with no prior knowledge to the theme and getting a theme like hallucinations sparked our curiosity and due to our childish minds, we decided on making a game were you fight off other junkies. The aim of the game is to stay high in order to survive, but not being high comes with the risk of attracting other junkies wanting a high. A game for people who appreciate the humor. I do not condemn dr
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