- Splitscreen for local multiplayer
- Windows crashes write out minidump files for debugging
- Some angelscript error messages display call stack
- Cloth foley sounds for choke animation
- Fixed initialization error that could cause slowdowns
- Better pathfinding AI during circle-strafe
- Tethering ends when hit
- Fix for occasional inverted detail map normals
- Fix for rare Mac crash caused by VRAM query
- Fix for grabbing mouse when window does not have focus
- Loading screen uses default system cursor
- Enemies don’t use fighting stance movement when not hostile
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