Dive into C++11 - [3] - Automatic lifetime, pointers, dynamic allocation

- Check out my website! Source: Sorry for the poor audio quality. My microphone broke and I used another one. If you have a know a good, cheap microphone for voice recording, please post a suggestion in the comments. Hello everyone! This is the third episode of my game-development series, `Dive into C 11`. In this episode we’ll take a break from game development to delve into C and C ’s memory and lifetime management. We’ll talk about
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