Unreal Engine : Isometric Tile Sets and Maps

Whew, the aspect ratio is all wrong, the bitrate is bad, and I sound like the human incarnation of the common cold. That said, I’ve been working towards getting our isometric resource manager prototype running in UE4, but many of the features are still experimental or early access. It became enough of a hassle for me to make my own approach to tile maps, tailored for our needs. It does animated sprites and can include objects with whatever logic we need, it makes indexing into the map easy, and it’s prob
Back to Top