Star Citizen - Ship animations with the Cryengine editor!

Well, TECHNICALLY not the editor, but 90% of the work was done in there so most of it counts. Since we can’t use the animated Star Citizen ships in the free Cryengine editor (they crash it), I found a rather creative workaround. The trick I’m using for this is the old switcheroo. Basically: * Set up your level in the free Cryengine SDK. Lay out your ships using the CGF (non-animated) files, but set up flowgraph / trackview triggers to activate your desired ship animations in advance. You can p
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