In this tool-assisted education video I create a raytracer from scratch.
The raytracer renders in 16-color VGA palette at 640x480 resolution.
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Patreon: (alternatives at )
Twitch:
Homepage:
Source code:
‣ (only compiles in Borland C 3.1 and runs in DOS; this is verbatim the program that I wrote in this video)
‣ (runs on most OSes, uses OpenMP thread-parallelism)
‣ (runs on most OSes, uses CUDA for GPU parallelism, depends on this header file: )
List of programs written by me that made this video possible:
- ADLMIDI (This plays MIDI files through OPL3 emulation)
- JAINPUT (Japanese input editor)
- (Full-screen DOS editor)
- SPCPLAY (This plays SPC files, which are SNES music), however
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