A few weeks ago Entagma posted a great Houdini Tutorial by Simon Fiedler on how to make a bubble deformer.
In this tutorial, I will show you how to replicate the same effect inside Cinema 4D using the Target Effector in Deformer mode. I will also show you a method of creating mesh self-collision avoidance using a Fog volume and a Smoothing Deformer. You’ll be surprised how simple, yet effective it is.
Entagma Youtube Channel:
Simon Fiedler: @teleliq -
Here’s the final project file for this tutorial:
Deformer ?dl=0
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