Introduction to the Character Figurine Workflow with Wonderful Works - 2019 ZBrush Summit
Introduction to the Character Figurine Workflow with Wonderful Works Featuring Sakaki Kaoru - 2019 ZBrush Summit
#ZBrushSummit #ZBrushLIVE #ZBrush2019 #Pixologic #ZBrush
I’ll introduce you the workflow which is required for the Anime and Game characters. What process is needed for the artwork, and what needs to be kept in mind when creating from a Japanese style of illustration, and how to apply some fixes when getting a feedback. Also, I’ll be explaining what kind of feature I use for the hairs and cloths, and what feature is efficient when creating them.
The following presentation is a recording from the 2019 ZBrush Summit taking place September 26th - 29th, 2019.
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