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Hey everyone, In this brief tutorial I wanted to show everybody how to quickly enable Subsurface Scattering in Substance Painter and using blending techniques for blending different Texture Sets together so that it looks like one big seamless texture.
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As you are all aware painting across multiple UDIMs is still not available in Substance Painter and I hope that this guide will help you on getting a bit closer to that!
#substance #texture #3d #modeling #UDIM #UV