Honey in C4D Redshift - Powerful Cloners | Volume Mesh | Lighting

Slightly different style this week, please let me know what you think about the flow of the tutorial. This week I jump into an asset I built for a current project I’m working on. We look at how mograph selection can be useful in working with cloners, as well as two useful cases for a volumer builder mesher workflow, as well as some texturing and lighting work. I’m freelancing, connect with me on Instagram:
Back to Top