Realistic Flying Car Animation in Blender 3.2 - Full Process | Polygon Runway
Can you help me name this movie? A very short sequence, that is a part of preproduction for my upcoming animation course. This time I’m using more realistic approach including Substance Painter and texturing. Thinking about doing a full sound FX treatment as well. The best title wins!
Download the Blender scene file on Patreon:
Interested in making illustrations like this? I made a course with a detailed explanation of my workflow and all the tricks. And you can use the SUSHIMASTER code at the checkout to get a discount.
Get yours here:
Chapters:
00:00 - The Movie
00:48 - Car Modeling
46:30 - Car Details
1:04:17 - Car Rigging And Path Animation
1:10:45 - Terrain and Wheels
1:27:09 - Cliff Shot
1:29:51 - Car Transformation
1:50:37 - Environment
1:56:43 - Unwrapping
2:03:36 - Substance Painter
2:08:13 - Textures and Lighting
2:12:17 - Dust Trail Simulation
2:17:58 - Sky and Clouds Setup
Rigacar Addon:
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