Molecular Visualisation tool built in Unity and C#. Built for desktop, Oculus Rift and a stereo cylindrical display.
The application loads molecular topology and trajectory files and displays the structure and simulation on screen. It currently supports Gromacs and XYZ files. I plan to implement PBD file parsing soon. The menu is built in world space with a pointer mapped to 3D space to cater to stereo displays that don’t use the OS mouse cursor.
On large models the framerate can start to suffer. This is
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