Energy rays tutorial. Anime explosion [After Effects]
We are going to show you a new technique of energy ray transitions. The video is in Russian, but with English Youtube subtitles. You can activate them in the lower right corner of the player window.
Explanation of the expressions in the video:
[value[0],value[1]-time*3000] is an array that helps to move the Fractal Noise up using the Offset Turbulence parameter. It looks difficult, but it’s not. Let’s make it simple:
We have an array [value[0],value[1]]. “value“ is a current value. [0] is an X-axis, [1] is Y-axis, [2] is Z-axis. In this case the Offset Turbulence parameter has only X and Y axis (x=960, y=540). Our goal is to move the Fractal Noise up. In order to do that, we need to add the expression Time to value[1]. It allows to change the parameter during the time. There is an equal for the Time expression: 1 second = 1 unit. So we mulitply the Time by 3000 to increase the speed.
[value[0],value[1]-time*3000]
===========================
Videohive:
Deviantart:
Instagram:
Facebook:
VK: