Making a worn glazed wood PBR Material in Substance Designer - Tutorial - Full-process series part 7
This is the last PBR Material that we need for our medieval well - worn glazed wood which will be used for the timbered beams. 100% procedural, 100% Substance Designer.
In the next part of this series we will start to prepare our medieval well for texturing in Substance Painter and finally texture it!
Get the SBS file, SBSAR file and 4k material here:
Download this textures for free in 1k resolution at
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Music by:
Ronald Kah - Dancing in the Moonlight -
Slow Sneak Up - Godmode - Youtube Studio
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