Fallout 3 Intro recreated in Unreal Engine

NOTE: I recorded this quite a while ago now, while I was still learning the ins and outs of the Unreal Engine 4 cinematic tools, and at the time we were relying on 98% of the games original assets, with a few assets we were graciously allowed to borrow from The Capital Wasteland mod project for Fallout 4 as placeholders. Since then we’ve remade quite a lot of assets, and I will eventually be rerecording this intro along with the slides that follow it, along with some gameplay footage in the near future. In the meantime, here is a preview at some of the assets created: A lot of these were made by this guy (Cooler Than Coolest Guy) and others by Nihito This is a first pass of the Fallout 3 intro recreated in Unreal Engine that took about a day and a half to put together. Using ray traced global illumination, shadows, reflections and ambient occlusion. The video was recorded in real-time with special effe
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