Code Monkey - How to Change Post Processing through Code (C# Unity Tutorial)
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💬 Let’s learn how to modify individual Post Processing effects through code.
This is extremely useful for giving you more control over your effects, like increasing just the glow amount when the player levels up, or making it black and white when the player health is near zero.
This is also great to learn how the Post Processing system code is set up, how you can access and modify each individual component or effect. It is similar to how Cinemachine works which I also covered how to modify that through code in another tutorial.
Although of course alternatively you can just have a second Volume and simply modify the weight. If you want to modify multiple effects at once that is probably the best option, but if you just want to modify a single one then this option is great.
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