PBR Bridge provides a non destructive, automated, texture workflow between Blender and industry standards: Quixel Mixer, Substance Painter & ArmorPaint.
🗳️ Vote for your preferred Software to be supported:
◻️Gumroad:
◻️Blender Market:
◻️Documentation:
◻️Support on Discord:
FEATURES
◻️ Auto bakes Material IDs with UDIM support.
◻️ Use separated meshes without the need for joining or selecting them.
◻️ Non destructive workflow, so no need to apply any modifier (or remove “final displacements”).
◻️ Auto creates/updates Quixel Mixer, Substance Painter & ArmorPaint projects with up to date FBX/OBJ and material ID maps (different restrictions per software exist).
◻️ Creates/updates advanced PBR Shader with UDIM support which will produce Cavity & Subsurface from other generated
1 view
178
35
9 months ago 00:08:51 2
6 New Blender Addons & Updates
10 months ago 00:38:50 10
The Best Blender Addons in 2024
12 months ago 00:06:57 1
The Future Of Trees Is Liquid
12 months ago 00:12:26 16
The correct way to make decals in Blender (NO SHRINKWRAP)
1 year ago 00:00:39 1
Sassy Nurgling, W40K fanart
1 year ago 01:12:43 6
Simply Material - Fashion Design | Blender Addon by Vjaceslav Tissen