PBR Bridge - How To Be Lazy & Focus On Your Art

PBR Bridge provides a non destructive, automated, texture workflow between Blender and industry standards: Quixel Mixer, Substance Painter & ArmorPaint. 🗳️ Vote for your preferred Software to be supported: ◻️Gumroad: ◻️Blender Market: ◻️Documentation: ◻️Support on Discord: FEATURES ◻️ Auto bakes Material IDs with UDIM support. ◻️ Use separated meshes without the need for joining or selecting them. ◻️ Non destructive workflow, so no need to apply any modifier (or remove “final displacements”). ◻️ Auto creates/updates Quixel Mixer, Substance Painter & ArmorPaint projects with up to date FBX/OBJ and material ID maps (different restrictions per software exist). ◻️ Creates/updates advanced PBR Shader with UDIM support which will produce Cavity & Subsurface from other generated
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