Rest State UV’s | Houdini 19.5

Sometimes you want your textures to stay in place as objects move or morph. The technique for this is called rest state UV’s. This video covers how to quickly and easily create rest state UV’s inside Houdini and also covers how to setup a basic grain simulation. Support me on Patreon: Speed up your renders using AI (affiliate link)- Join this channel to get access to perks: Join my Discord here: Leave a like and a favorite if you enjoyed. Subscribe if you want to. Please let me know what you thought of the video. Follow me- #houdini #houdinitutorial #simulation
Back to Top