Rigging a Cartoon Character in Cinema 4D

In this UPDATED tutorial, I’m going to introduce you to the world of rigging in Cinema 4D by showing you a workflow I use to easily create a simple cartoonish Rubber Hose style arm & leg IK rig. Normal IK rigs bend sharp at the elbow and knees of characters but it’s hard to get a smooth bend like a cartoon character. First, I’ll start out by introducing you the two types of rigs, FK (Forward Kinematics) and IK (Inverse Kinematics). Then I’ll demonstrate how I set up my simple IK rig with a spline and Po
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