Creating a Character Rig - Part 23: Stretch IK/FK arms (Advanced)
(Note: Due to the custom nature of this rig, it’s really ideal for film / tv / animation. For a rig more optimized for video games, go here instead: Files used:
Note: Squash/Stretch in the included scene files (arms/legs only) is broken for versions of Maya past 2013. You can download the fixed version of the completed rig in part 32.
This movie shows you how to create stretchable IK and FK arms based on the principles learned when building the leg.
Level: Intermediate
Recorded in: Maya 2013
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