Bran Sculpts Modeling Hair with Curves - Blender Character Sculpt Tutorial part 7
🎯 Загружено автоматически через бота:
🛑 Оригинал:
📺 Bran Sculpts — @BranSculpts
📃 Оригинальное описание:
Welcome back to the character sculpt series where I run through my entire workflow from start to finish.
We’re going to be covering the eyebrows and lashes, Creating hair from curves, we’ll make some braids,
and then we’ll make a hair material to make the hair look more like hair, then we’ll use another material to fake a kind of flyaway hair look.
This ones pretty long, so I’m putting chapters in the description and on the timeline if there’s something specific your looking for.
If you missed any of the the previous parts, I have them in a handy playlist Right here:
You can find this completed, retopologised, and rigged basemesh for free at:
Ahead in the coming weeks we’ll cover:
-Setting up references & Blocking out the character -
-Merging the Blockout & Sculpting -
-Sculpting the head -
-Head Retopology -
-Body Retopology -
-Rigging -
-Hair -
-Clothes and Accessories -
-Materials -
-Lights & animating a turnaround
twitter!:
instagram!:
#blender 3.3
addons used: loop tools, rigify, Extra objects: Mesh/Curves, Node Wrangler
Specs:
i5-12600K GHz
Nvidia RTX 3070
32gb ram
Windows 10
Davinci Resolve
Sony Vegas 13
Blue Yeti
Wacom Cintiq 16
Photoshop CC
Lazy Nezumi
OBS Studio
Music by © Henry Keate t/a TheRelaxedMovement. All Rights Reserved
@TheRelaxedMovement
#3Dmodeling, #Blender, #modeling, #sculpting, #blender, #blender3d, #blockout, #tutorial,
00:00 - Intro
00:47 - Enable addons
01:20 - Eyebrows
04:19 - EyeLashes
07:20 - Scalp
08:27 - Explaining Hair Curves
11:08 - Planning the Hair
12:25 - Modeling the Bangs
17:43 - Placeholder for the Braids
18:58 - Bottom Hair Layer
25:03 - Top Hair Layer
28:40 - Sideburn thingies
29:52 - Modeling the Braids
37:05 - Parenting the Hair to the Rig
38:53 - Hair Material
50:23 - Creating Flyaway Hairs
55:55 - Eyebrow Materials
57:45 - Wrapping it up