Bran Sculpts Modeling Hair with Curves - Blender Character Sculpt Tutorial part 7

🎯 Загружено автоматически через бота: 🛑 Оригинал: 📺 Bran Sculpts — @BranSculpts 📃 Оригинальное описание: Welcome back to the character sculpt series where I run through my entire workflow from start to finish. We’re going to be covering the eyebrows and lashes, Creating hair from curves, we’ll make some braids, and then we’ll make a hair material to make the hair look more like hair, then we’ll use another material to fake a kind of flyaway hair look. This ones pretty long, so I’m putting chapters in the description and on the timeline if there’s something specific your looking for. If you missed any of the the previous parts, I have them in a handy playlist Right here: You can find this completed, retopologised, and rigged basemesh for free at: Ahead in the coming weeks we’ll cover: -Setting up references & Blocking out the character - -Merging the Blockout & Sculpting - -Sculpting the head - -Head Retopology - -Body Retopology - -Rigging - -Hair - -Clothes and Accessories - -Materials - -Lights & animating a turnaround twitter!: instagram!: #blender 3.3 addons used: loop tools, rigify, Extra objects: Mesh/Curves, Node Wrangler Specs: i5-12600K GHz Nvidia RTX 3070 32gb ram Windows 10 Davinci Resolve Sony Vegas 13 Blue Yeti Wacom Cintiq 16 Photoshop CC Lazy Nezumi OBS Studio Music by © Henry Keate t/a TheRelaxedMovement. All Rights Reserved @TheRelaxedMovement #3Dmodeling, #Blender, #modeling, #sculpting, #blender, #blender3d, #blockout, #tutorial, 00:00 - Intro 00:47 - Enable addons 01:20 - Eyebrows 04:19 - EyeLashes 07:20 - Scalp 08:27 - Explaining Hair Curves 11:08 - Planning the Hair 12:25 - Modeling the Bangs 17:43 - Placeholder for the Braids 18:58 - Bottom Hair Layer 25:03 - Top Hair Layer 28:40 - Sideburn thingies 29:52 - Modeling the Braids 37:05 - Parenting the Hair to the Rig 38:53 - Hair Material 50:23 - Creating Flyaway Hairs 55:55 - Eyebrow Materials 57:45 - Wrapping it up
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