Hello
I’m happy to present my Real-Time environment made in UE .
Check out the video for the full experience.
This project is a continuation of my last project Beauty of nature -
The purpose is to a handcrafted area with this nature to make it more realistic.
Also created some new shader to improvise workflow for assets creation like RGB Mask Dirt Shader and Directional Dirt Shader.
Created all the props like Dock, Boat and other props using 3ds Max, Zbrush, Substance Painter, Marvelous Designer, Houdini.
Boat variations are created using Blueprints.
The Foliage, birds and small props are from UE4 marketplace and Megascans library.
Music
ES_Oceans and Infinity - Lama House
Thank you for watching!