Creating 3D Forest Creature w/ Pablo Muñoz Gómez Part 2: Texturing & Final Touches
Welcome to part 2 of creating a 3D forest creature with incredible concept artist, 3D sculptor & educator, Pablo Muñoz Gómez. Part 2 focuses on texturing & final touches of the project.
🎨 Apps used: Krita, ZBrush, Photoshop, Marmoset Toolbag 4
Check out Pablo’s art:
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