Duke Nukem Forever - All Early Prototypes and Beta Versions [Gameplay and Trailers 1998-2010]

The evolution of the prototypes of Duke nukem Forever. All early versions/alpha/beta trailers and gameplay with cut content. 0:00 1998 trailer 03:31 1997/1998/1999 screenshots 03:45 2001 trailer 06:06 2001 screenhsots 06:41 2003 gameplay 07:56 2003 screenshots 08:09 2006 gameplay 09:21 2006 screenshots 09:51 2007 Trailer 10:46 2008 gameplay (Source: Jace Hall Show) 11:13 2009 gameplay 13:56 concept arts 15:22 2010 unreleased trailer Wikipedia: 3D Realms announced Duke Nukem Forever on April 28, 1997, with the intention of releasing it no later than mid-1998. Barely a year after the release of Duke Nukem 3D, the game’s graphics and its game engine, the Build engine, were antiquated. Broussard licensed Id Software’s far superior Quake II engine. Because the Quake II engine was not yet finished, development started with the Quake engine, the team planning to incorporate the new Quake II features as they were completed. Broussard and Miller decided to fund
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