The Holy Grail of Multiplayer Level Design: Casual and Competitive Maps
In this 2018 GDC Level Design Workshop talk, Hi-Rez Studios’ Andrew Yoder describe several design processes he and his team used at Hi-Rez since beta closed to create the levels for Paladins, a team-based FPS.
Join the GDC mailing list:
Follow GDC on Twitter:
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
1 view
5
4
9 years ago 00:09:13 221
The Holy Kit “The Holy Trinity“
4 years ago 00:05:29 161
Justin Bieber - Holy ft. Chance The Rapper
6 years ago 00:03:05 11
The Holy Ganges!
9 years ago 00:03:41 43
The Holy Kit - All The Time
2 years ago 00:32:58 250
The Holy Roman Empire Experience
12 years ago 00:04:23 338
Hunt The Haunted - Holy Abasement
4 years ago 00:09:49 100
Vintersea - The Holy Procession
11 years ago 00:05:00 37
The Holy Image
3 years ago 00:05:13 9
The Tilt - Holy Ground
5 years ago 00:04:30 12
Community Power [The Holy Universe-TESO]
9 years ago 00:00:36 113
The Holy Vespa
12 years ago 00:04:07 39
Holy Grail - Ride The Void
4 years ago 00:10:00 71
Jesus, the Holy Grail and the Magic Mushroom
4 years ago 00:03:09 42
Rave The Reqviem - Holy Homicide
6 years ago 00:03:06 121
The Rasmus - Holy Grail (Lyric Video)
2 years ago 00:05:19 152
Monty Python The Holy Grail - The killer bunny
8 years ago 00:03:26 18
The Holy Kit - My Word
9 years ago 00:06:06 17
Prophet Manasseh Jordan - Sings “Oh The Glory“ & “Holy, Holy“