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Learn how to turn any object into molten lava by adapting one of Houdini’s presets to liquify any geometry.
Ben Watt’s tutorial that triggered Mo to look into this:
While we’re not talking about shading & rendering in here, we provide a scene file that’s been set up for rendering in Octane.
Download Project File (incl. render setup for Octane):
Alternative Download:
00:00 - Intro
00:48 - Loading our geometry
01:25 - FLIP melt shelf tool
03:19 - Customizing our setup - Points from volume
04:11 - Temperature using Pyro source spread
09:27 - Getting our data into our simulation
14:14 - Adjusting viscosity
16:00 - Tweaking temperature
17:13 - Meshing the fluid
18:58 - Color from temperature
20:05 - Recap
22:10 - Famous last words