Creating Digital Doubles With Single-Camera Photogrammetry With Adam Spring
In this workshop, Adam Spring provides an in-depth introduction to photogrammetry, with a focus on using single-camera head scanning:
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Photogrammetry has become an integral part of the 3D industry, particularly when it comes to creating digital characters for film, TV, and games. This comprehensive workshop by Adam Spring, an experienced senior 3D artist and facial modeler, covers topics including the principles of photography, capture kits, and shooting patterns for capturing a head scan; as well as use cases, examples, and the limitations involved.
Adam takes a guerrilla approach to capture 3D heads using single-camera head scanning. His complete process is shown before he pre-processes the resulting images in Lightroom. With this particular workflow, Agisoft Metashape is
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