90min challenge. Creating a cave in 3ds Max, FStorm Render, Quixel Bridge + Megascans.
In this tutorial, I will show you the process of creating my “Fantasy Cave“ work using 3ds Max, Fstorm, Quixel Bridge Megascans.
I decided to do such a 60-90min challenge sometimes since it is interesting for me to know what can be created in such a time.
More tutorials:
- 3ds Max →
- Quixel →
- FStorm →
Video content:
0:00 - What will be in this video?
0:20 - Creating a sketch of the composition of the cylinders to ad
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