Flintlock The Siege of Dawn | GTX 1660 SUPER | RTX 3060 | RTX 4060 | RTX 4070 SUPER

Special thanks to TheoGames/Kepler Interactive for sending me the game, I really appreciate it. I know someone will ask about the resolution, the game shows 1280x720, but I’m using Borderless Mode, which uses the Desktop Resolution (those I mentioned on the timestamps below), that’s why the resolution option is greyed. Now talking about the game itself and optimization, I didn’t have a good first impression, the game looks generic and it doesn’t seem to have anything special, also the framerate could be better considering the graphics it has, which is quite simple, there is also shader compilation stutter but it gets better after you play it for a few minutes. *“Best“ is higher than “Ultra“ 00:00 - Medium, 1080p (GTX 1660 SUPER) 01:41 - High, 1080p XeSS (GTX 1660 SUPER) 03:13 - Best with High Shadows, 1080p (RTX 3060) 04:46 - Ultra with High Shadows, 1440p DLSS (RTX 3060) 06:14 - Best with High Shadows, 1080p (RTX 4060) 08:11 - Best with High Shadows, 1440p DLSS (RTX 4060) 09:45 - Best with High Shadows, 1440p (RTX 4070 SUPER) 11:49 - Best with High Shadows, 4K (RTX 4070 SUPER) *Recording takes 3fps CPU: AMD Ryzen 7 5800X3D COOLER: SuperFrame ISENGARD 360mm MOBO: ASUS TUF B550M-Plus RAM: Corsair Vengeance RGB Pro 32GB (2x16GB) 3600MHz DDR4 PSU: XPG Core Reactor 850W 80plus Gold STORAGE: Fanxiang S770 2TB NVMe 4.0 7400/6800 ( 4TB HDD) CASE: Lian Li O11 Dynamic Hall of Fame Game Reviews (Portuguese): Business Inquiries: gustavodolby@ (Gustavo Dias) Channel art made by Luvskaz:
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