Gaussian Splatting is taking the world of 3D graphics by storm. Learn how this revolutionary technique can render photoreal scenes in real-time for cutting-edge applications. Discover how it works under the hood to optimize discrete gaussian “splats“ instead of slow neural rendering.
But it’s not just the speed (100 fps!). See how the discrete representation also enables direct editing! And find out how early adopters are creating stunning demos. Needless to say, visual effects potential is off the charts :)
This video covers all the core concepts you need to understand Gaussian Splatting and why it is the most promising advancement in computer vision and graphics. I got numerous questions about it on Twitter so I decided to make this deep dive. I hope it helps you stay ahead of the curve and boost your skills!
00:00 Gaussian Splatting Overview
00:17 Why Is Gaussian Splatting Awesome?
02:35 What’s Happening Under The Hood?
04:00 Step-By-Step: Building a Gaussian Splatted Scene
06:27 Conclusion: The Future of 3D Graphics
- original research paper:
- step by step blog:
- technical deep dive:
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- Other links:
#ai #3dgaussiansplatting #3dscan #gaussiansplatting #3d #3drender #photogrammetry
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