Blender 3.6 Is Finally Here - With Hidden Updates & Features!
Blender 3.6 marks the end of an number era and this release has a ton of hidden and QOL Features
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00:00 Intro
00:57 UI & UX
02:45 Animation & Rigging.
04:04 Modelling and UV
04:58 Geo Nodes
05:41 Cycles Rendering
06:40 Viewport Compositor
07:23 I/0 & Experimental
08:15 Assets & Addons
08:59 Performance Overview
10:09 Final Words
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#asknk #blender #b3d #blender3 #blender36 #update #art #assets #free #free3d #blender3d #3dart #3d
Tags: 2D animation, 3D modeling, 3D scan, 3DS, 5 key features for CG artists, 5 key features from Blender 3.6, AMD, animation, Arc A-Series, Arc A770, bake simulation, Blender, Blender 3.6, Blender 4.0, Blender Foundation, character rigging, compositing, Cycles, denoising, digital sculpting, download, Eevee, Embree, Embree 4, Embree 4.1, flocking simulation, Frame Channels operator, free, Gaussian Smooth operator, geometry fracturing, geometry nodes, GPU ray tracing, grease pencil, hardware-accelerated ray tracing, hip, HIP RT, Intel, key features, light linking, light tree, long-term support release, LTS, masking, Metal, new features, node-based simulation, Nvidia. Apple, object scattering, open source, particle system, PLY, PLY importer, point cloud, procedural modeling, blender 3.6 LTS, bledner3.6 announced, Blender3.6 released
blender 3.6 new features, blender 3.6 now here.
**Artworks used on thumbnails are to support artists.
who used the principal or third-party tools discussed within the video. #SupportsArtist
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