Moving objects at difficult angles in Blender

I just find this much faster than trying to set up custom transform orientations in 99% of cases. What do you think? Support the channel on Patreon: Free Add Ons Machin3 Tools: Quick Snap: CharMorph: Simple Tabs: Edge Flow: (Affiliate links) SUPPORT THE CHANNEL BY BUYING SOME STUFF YOU WERE GOING TO GET ANYWAY ;p Hard Ops and Boxcutter discount bundle: Hard Ops: Boxcutter: Machin3 Tools (Deus Ex): Just Panels Add On:
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