Here I recorded myself making the cobblestone used for the workshop. So if you wish to know the workflow here is the speed video feel free to ask a question if you have doubts
-if you want to find out, more go to
During the event, I talked about the procedural approach in video game industry focusing on Texturing. Plus workshop with Substance Designer and Substance Painter bringing everything in a real-time engine such as Marmoset Toolbag 3.
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